With a limited production run of just six units and a price tag that has so many zeros it'll make your head spin just looking at it, chances are most of us will never even see a Koenigsegg One:1, let alone drive one. Do not despair though, as there is a solution, and it comes in form of a video game. Koenigsegg One:1 has become available for the Need For Speed Rivals video game. I know, playing a video game compared to the real word experience is like comparing, well, self-gratification to real love making. But hopefully, the NFS guys have done a good job of recreating the effects of having 1:1 power-to-weight ratio on acceleration and cornering.
There I was, packed and ready to take off to Japan for the Tokyo Auto Salon, and as I've not been since 2006, I was really looking forward to it. But sometimes things just don't work out the way you want it to when you're hunting speed. I got the flu and it a really bad case of it too; I could barely get out of bed. So there I was lying prone and I shed a single tear as I pictured the jumbo jet taking off without me. Of course there was a back-up plan in place and I moved my flight back a few days to allow me to recover, and instead of going to Auto Salon, I would try to visit as many shops and shoot as many cool cars as I could in a two day period. With the help of my friends Aki and Satoshi from the Hashimoto Corporation, I think I achieved my goal. This is the story of what I saw...
Klaus Wagger's automobile art has energy, spectacle, passion and a gripping aesthetic to match the mighty classic racecars that are his subject. It's magnificent, and you have to check it out.
"I grew up in the Austrian Tirol, surrounded by mountains, cows and a surprisingly active motorsport scene which included F1 drivers Gerhard Berger, Karl Wendlinger and local hero Franz Albert, who always seemed to run the noisiest and most exotic cars." - Klaus Wagger
Graduating with a degree in Industrial Design, Klaus began his working career as a freelance designer and technical illustrator. He's a creative man, however, and industrial design and technical illustration are precise, ordered fields. So he began painting race cars in his spare time to let his creative spirit run free.
In 2000 he entered a competition to design a poster for the Mille Miglia, and took first prize. Since then he's gone from strength to strength, exhibiting his art everywhere from Bescia, where the Mille Miglia traditionally starts and finishes, to Paris Retromobile, the Goodwood Revival and Festival of Speed, the Silverstone classic and now at the Pebble Beach Concours d'Elegance as a member of the Automotive Fine Arts Society.
Putting a V8 engine in a motorcycle is easy, just build a bike big enough, like a Boss Hoss, and you can wrap it around anything, though as one recent home build, the Simca V8 shows, with a bit more thought and finesse, the results are a lot more pleasing. On the other hand, Ian Drysdale, the Australian engineering wizard, takes the idea of a V8 motorcycle to an entirely different level, he designed and built the engine first before building the bike and the results are just about as pleasing as you could possibly want. Ian, as many of you know, played a major part in developing the Carberry V-Twin, one of the three major Royal Enfield single derived twins, plus he built the Godzilla V-Twin of his own design, using tapered cam lobes like the Mercedes-Benz F1 engines and master and link connecting rods like radial aero engines and he's responsible for design and machine work on Russell Sutton's radial engine builds. Drysdale also designed the prototype of the Vento 3 cylinder engine used in the Vento ATV and he's the been designer/builder/fabricator in many, many more projects. Referring to Ian as a "builder" is either high praise for the word or a serious slight to Drysdale.
This is quite exciting, huh? The first of a new era of #IAMTHESPEEDHUNTER. I have to say, it wasn't easy picking out a limited selection from the hundreds of submissions. It was a slow and painstaking exercise to continuously cull the number downwards until only the best submissions remained. Often, it was the thinnest of margins that separated two different photographs. Thank you to everyone who contributed and don't be downhearted if you didn't make this month. This is a war of attrition, and it's only just getting started...
(Above) Choosing the right image to open a post is often quite difficult. The picture needs to tell you everything about what's inside but also leave some mystery too. I kept coming back to this shot by Maurice Berger. We did get a lot of similar shots, but this one stood out the most for me. I think it's that perfect capture of a delicate touch, the texture of the dust and the perfect black and white conversion which make for a very tactile image. It's just a little bit outside the box too and exactly what we were looking for when we laid out the brief earlier this month.